Kurmay

A moddable grand strategy game of the Second World War, built for 50 to 100 players in one session.

Coming soon. Playtests are announced on Discord.

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The game's world map in October 1939, played as Poland, with the command bar, the army panel and the minimap.
Playing as Poland, October 1939. In-game, work in progress.

About us

I'm Amper. My girlfriend Amarie and I are making Kurmay together. Amarie does the art, and I write the code and the game systems.

Kurmay is a moddable strategy game. We designed its foundation so other eras and scenarios can be built on it. We're starting with the Second World War.

We care most about multiplayer. The game is built for 50 to 100 players in one session. The server has the final say on every order, and each player sees only what their country could know. Single player runs the same way, so it has every system too.

I started programming at nine, modding multiplayer games. Later I wrote multiplayer clients for Rockstar's games and worked in the FiveM, alt:V and SA-MP scenes. My day job is software engineering at a large tech company.

Kurmay grew out of a historical simulation I've worked on as a hobby for years. At first, combat and the course of history played out in text. We're now bringing those systems and the historical database I built into a visual game.

Amper and Amarie